An on going web-series hosted by Oblong’s founder and CEO, John Underkoffler.
What the UI Thinks of You
UI is our relationship with the digital world. Functionally we’re represented by a tiny digital arrow. As you move the mouse around the tabletop, or your finger around the trackpad, the mouse pointer moves around your screen. Really it is only the arrow’s tip that matters, because it indicates a zero-dimensional point, a single x/y location, on your screen. And that zero-dimensional point is what the UI thinks of you. That is the complete representation of you, a complex and interesting 3-dimensional human being, within the UI that is our sole connection to the computers that run the whole world. You are a flyspeck. Does this make sense, as we sit on the precipice of profound digital transformation? In this short Ob-cast Oblong CEO John Underkoffler considers alternatives.
Seeing at Scale
All work has an inherent scale. Every task, every problem domain, every creative act, every workflow has a natural physical scale at which it wants to be understood and addressed. This basic principle is just as true in the digital realm as it’s always been in the physical realm. The initially popular computing environments were desktop or laptop sized, perfect for a document. Then we shrunk things down for small tasks you could tackle on a mobile device while roaming around. But what about the larger thornier problems that take more space or perhaps a flock of experts to accomplish?
This is the realm of a whole new computing environment, one at architectural scale. As Oblong CEO John Underkoffler notes in this short Ob-cast, there is a need for proper UI scaled for these critical moments.