The Mezzanine 200 Partner Kit
Mezzanine 200 ‘In a Box’ Makes Installation Easy
The Mezzanine 200 Series visual collaboration solution now has a kit available exclusively to our partner integrators. This ‘Mezzanine 200 in a Box’ Partner Kit is designed to help partners meet the needs of customers with a growing number of teaming and huddle rooms, a trend recently highlighted by Wainhouse Research, who numbered small-to-medium meeting spaces at more than 45 million globally.
The Mezzanine 200 Series offers the perfect platform for global team collaboration in these smaller connected spaces. From a technical standpoint, this compact solution services a simple, dual-screen configuration, making it easy to deploy. It complements a wide choice of display screens, VTC codecs, and other hardware peripherals offered by partners to provide full room solutions to their preferred customers. But what makes Mezzanine 200 really stand out is the bezel-mounted infrared gesture-tracking system, which provides a natural interface option with multiple simultaneous content streams: Just point the remote wand device at content on the screens to highlight, snapshot, move and scale important information on the fly.
The wand is just one of the interface options for Mezzanine, as laptops, smart phones, and tablet devices also have equal access to control the workspace, wirelessly. Mezzanine is the only visual collaboration technology that offers this breadth of interface options to meeting room participants, meaning that at any given moment the solution you want is always within reach. For integration partners, Mezzanine 200 can be installed and fully operable within a day, enabling them to deliver to their customers a highly desirable meeting room technology swiftly and cost effectively.
With a significantly lower price point than the Mezzanine 600 Series, the 200 Series is our most accessible solution to date. It harnesses the same superior experience with similar core capabilities including concurrent viewing of up to ten shared devices, gestural interaction, and real-time control by multiple participants, that make Mezzanine so exciting.
To get your hands on a Mezzanine 200 scroll down the list of Oblong integration partners to find your favorite, and give them a call.
 Wainhouse Research Interviews of Enterprise Decision Makers, January 2017.
Working with Watson
The goal of each Watson Experience Center—located in New York, San Francisco, and Cambridge—is to demystify AI and challenge visitor’s expectations through more tangible demonstrations of Watson technology. Visitors are guided through a series of narratives and data interfaces, each grounded in IBM’s current capabilities in machine learning and AI. These sit alongside a host of Mezzanine rooms where participants further collaborate to build solutions together.
The process for creating each experience begins with dynamic, collaborative research. Subject matter experts take members of the design and engineering teams through real-world scenarios—disaster response, financial crimes investigation, oil and gas management, product research, world news analysis—where we identify and test applicable data sets. From there, we move our ideas quickly to scale.
Accessibility to the immersive pixel canvas for everyone involved is key to the process. Designers must be able to see their ideas outside of the confines of 15″ laptops and prescriptive software. Utilizing tools tuned for rapid iteration at scale, our capable team of designers, data artists, and engineers work side-by-side to envision and define each experience. The result is more than a polished marketing narrative; it's an active interface that allows the exploration of data with accurate demonstrations of Watson’s capabilities—one that customers can see themselves in.
Under the Hood
Underlying the digital canvas is a robust spatial operating environment, g‑speak, which allows our team to position real data in a true spatial context. Every data point within the system, and even the UI itself, is defined in real world coordinates (measured in millimeters, not pixels). Gestures, directional pointing, and proximity to screens help us create interfaces that more closely understand user intent and more effectively humanize the UI.
This award-nominated collaboration with IBM is prototyped and developed at scale at Oblong’s headquarters in Los Angeles as well as IBM’s Immersive AI Lab in Austin. While these spaces are typically invite-only, IBM is increasingly open to sharing the content and the unique design ideas that drive its success with the public. This November, during Austin Design Week, IBM will host a tour of their Watson Immersive AI Lab, including live demonstrations of the work and a Q&A session with leaders from the creative team.
Can't make it to Austin? Contact our Solutions team for a glimpse of our vision of the future at our headquarters in the Arts District in Los Angeles.