I’ve been a remote worker for many years. As a result, I think I’ve used every flavor of video conferencing and screen sharing going back to Carbon Copy and PC Anywhere.
Today’s bell of the ball is Zoom, which has an outstanding video and audio conferencing experience. But, like most video conferencing services, there are significant limitations when you are working with content in a video conference. Existing video conferencing is adequate when one person shares content with a group. Sometimes you can pull it off when two people share content within a single video call. But once you increase the number of users trying to share content, or get into a real collaborative situation where multiple users are trying to comment on and interact with multiple pieces of shared content, everything breaks down very quickly.
We’ve been investors in Oblong for many years. They invented the idea of multi-stream collaboration and have been implementing a high-end multi-stream sharing environment in high-end video conferencing rooms with their Mezzanine product. In addition, they provide a spatial operating system so you can control the interaction simply by pointing at the screen. And, with their g-speak platform, you can integrate this capability into any technology environment.
But to do this, you needed a Mezzanine room system. Until recently. Now, you can use Oblong’s cloud-based collaboration system, called Rumpus, to bring all the multi-stream sharing and concurrent interaction features of Mezzanine to any video conferencing system, including Zoom, BlueJeans, Webex, and Google Meet.
Show is better than tell for this, so I’ll walk you through several examples. Let’s use Zoom and launch things using a Zoom conference ID. Rumpus is the window on the left and Zoom is the window on the right. All of the users automatically end up in the Rumpus app based on their Zoom ID.
Next, each person in the conference can share screens at the same time (in the Rumpus window). You can see the different screen shares at the bottom. Any of the users can switch between any of the screen shares. In this case, there are three screen shares happening at the same time with the current focus on the one in the middle.
Now, we have a fourth video user who has joined and a slightly different view (partial screen side by side instead of a full-screen view. In the Rumpus window, you can see different colored annotations for the different users. All of the annotations are live and persistent on whichever screen is in focus.
With Rumpus, the conversation just flows. There’s an always-on opportunity to access content – any of the material anyone in the conference needs to talk about is always accessible. You don’t have to ask permission to share, nor do you have to override someone else’s presentation as everyone can share a different screen simultaneously. Each user has a personal cursor so annotations are done live, rather than someone verbally trying to explain what they are virtually pointing at. There are endless extensions to this collaboration interaction from the years of Oblong’s experience with multi-share in Mezzanine, each of which are quickly being rolled out in Rumpus.
The way we communicate and collaborate online is rapidly evolving. I think video conferencing has entered a new era where it is infrastructure that fades nicely into the background. However, the collaboration layer is completely nascent and is wide open for innovation. Oblong’s experience over the last decade at the high end makes it a natural for bringing the collaboration capability to the masses. And, this is another step in the path towards Oblong CEO John Underkoffler’s vision of a new UI for always-on collaboration.
Rumpus is in public beta right now on the Mac. Download it for free at rumpus.co and invite your team to try it out alongside their favorite video conferencing system. If you are interested, the Oblong team will work with you to help you get set up and using Rumpus, as they are iterating rapidly on the beta. Drop me an email and I’ll connect you.
Managing Director at Foundry Group
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